pymasep.common.initializer
Submodules
- pymasep.common.initializer.initializer
- pymasep.common.initializer.initializer_charac_interface
- pymasep.common.initializer.initializer_charac_interface_shared
- pymasep.common.initializer.initializer_container
- pymasep.common.initializer.initializer_container_interface
- pymasep.common.initializer.initializer_fixed
- pymasep.common.initializer.initializer_object
- pymasep.common.initializer.initializer_object_interface
- pymasep.common.initializer.initializer_object_state
- pymasep.common.initializer.initializer_object_state_interface
Classes
Initializer used to initialize the value of BaseObject. |
|
Initializer used to initialize a Characteristic from the interface. |
|
Initializer to choose Characteristic with VALUE_MODE_CHOICE shared among multiple interface. |
|
Initializer used to initialize a Container |
|
Initializer used to initialize a Container by the interface |
|
Initialize Characteristic with fixed value |
|
Initializer used to initialize an Object. |
|
Initializer used to initialize an Object from the interface. |
|
Initializer used to initialize an ObjectState. |
|
Initializer used to initialize an ObjectState from the interface. |
Package Contents
- class pymasep.common.initializer.Initializer(game, initializer_dict)
Initializer used to initialize the value of BaseObject. An initializer can be executed by the Engine (by default) or processed by the Interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
subclass_initializer: name of sub initializer used to initialize sub BaseObject. These initializers must already exist in the game
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- INIT_TYPE_ENGINE = 'Engine'
Initializer by the Engine
- INIT_TYPE_INTERFACE = 'Interface'
Initializer by the Interface
- game
- name
name of the initializer used as id
- value_type
type of the value (as string) for Characteristic
- subclass_initializer
name of sub initializers used to initialize sub BaseObject
- init_type
initializer by engine by default
- apply(base_object)
Apply the initializer.
- Parameters:
base_object – The BaseObject to initialize
- Return type:
None
- class pymasep.common.initializer.InitializerCharacInterface(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer.InitializerInitializer used to initialize a Characteristic from the interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
subclass_initializer: name of sub initializer used to initialize sub BaseObject. These initializers must already exist in the game
value_mode: mode of the interface initialization : VALUE_MODE_*
param: for VALUE_MODE_DICE, string representing the dices and VALUE_MODE_CHOICE, list of tuples (description, value)
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- VALUE_MODE_VALUE = 'value'
Value is chosen in the interface
- VALUE_MODE_DICE = 'dice'
value is chosen by a dice interface
- VALUE_MODE_CHOICE = 'choice'
value is chosen in the interface among some choices
- value_mode
Way of choosing the initializer value. see VALUE_MODE_*
- param
parameter depending of initializer type
- init_type
initializer by interface
Bases:
pymasep.common.initializer.initializer_charac_interface.InitializerCharacInterfaceInitializer to choose Characteristic with VALUE_MODE_CHOICE shared among multiple interface.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
Filter choices when an interface chose a value, all others must remove this choice.
- Parameters:
charac_name (str) – Characteristic name used to filter other characteristics
state – state where the characteristic is stored
- Returns:
the new list of choices filtered removing the value of
- Return type:
List[Tuple[str, str]]
- class pymasep.common.initializer.InitializerContainer(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer.InitializerInitializer used to initialize a Container An initializer can be executed by the Engine (by default) or processed by the Interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
type: type of initialization. ALL: all the objects in obj_init will be created. BUY: the player must choose the objects to buy
obj_init : dictionary containing the name of the objects that could be created/bought as the keys. Values are dictionaries with three keys: “cost”, the cost of the object, ‘template’: the template to create the object and ‘initializer’ used to initialize the object.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- type
type of the initializer
- obj_init
object creation and initialization
- apply(base_object)
Apply the initializer.
- Parameters:
base_object – The Container to initialize with all objects in the initializer
- Return type:
None
- apply_with_params(base_object, list_obj_to_create)
Create objects in the container and set the container state as ‘run’
- Parameters:
base_object – The Container to initialize with list_obj_to_create objects
list_obj_to_create (Optional[List[str]]) – the objects to create in the container. This list contains all names of the objects. These names must be in the obj_init dictionary keys. May be None or empty
- Return type:
None
- class pymasep.common.initializer.InitializerContainerInterface(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer_container.InitializerContainerInitializer used to initialize a Container by the interface An initializer can be executed by the Engine (by default) or processed by the Interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
type: type of initialization. ALL: all the objects in obj_init will be created. BUY: the player must choose the objects to buy
- obj_initdictionary containing the name of the objects that could be created/bought as the keys.
Values are dictionaries with 3 keys: “cost”, the cost of the object, ‘template’: the template to create the object and ‘initializer’ used to initialize the object.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- init_type
initializer by interface
- apply(base_object)
Apply the initializer. Do nothing since it is an interface initializer.
- Parameters:
base_object – The BaseObject to initialize
- Return type:
None
- class pymasep.common.initializer.InitializerFixed(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer.InitializerInitialize Characteristic with fixed value
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
- subclass_initializer: name of sub initializer used to initialize sub BaseObject.
These initializers must already exist in the game
value: fixed value used to initialize the characteristic
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- fixed_value
value used to initialize the characteristic
- apply(base_object)
Apply the initializer.
- Parameters:
base_object – The characteristic to initialize
- Return type:
None
- class pymasep.common.initializer.InitializerObject(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer.InitializerInitializer used to initialize an Object. An initializer can be executed by the Engine (by default) or processed by the Interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
subclass_initializer: name of sub initializer used to initialize sub BaseObject. For an object, the name of the subclass_initializer must be ‘objectstate’. These initializers must already exist in the game
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- apply(one_object)
Apply the initializer for an Object. Apply the initializer of the ObjectState
- Parameters:
one_object – The Object to initialize
- class pymasep.common.initializer.InitializerObjectInterface(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer_object.InitializerObjectInitializer used to initialize an Object from the interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
- subclass_initializer: name of sub initializer used to initialize sub BaseObject.
For an object, the name of the subclass_initializer must be ‘objectstate’ These initializers must already exist in the game.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- init_type
initializer by interface
- class pymasep.common.initializer.InitializerObjectState(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer.InitializerInitializer used to initialize an ObjectState. An initializer can be executed by the Engine (by default) or processed by the Interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
- subclass_initializer: name of sub initializer used to initialize sub BaseObject.
- For an object, the name of the subclass_initializer must be ‘objectstate’.
These initializers must already exist in the game.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- apply(object_state)
Apply the initializer for an ObjectState. Apply the initializer of oll Characteristics
- Parameters:
object_state – The ObjectState to initialize
- class pymasep.common.initializer.InitializerObjectStateInterface(game, initializer_dict)
Bases:
pymasep.common.initializer.initializer_object_state.InitializerObjectStateInitializer used to initialize an ObjectState from the interface.
An initializer is created from a dictionary. The format is the following:
name: name of the initializer used as id
value_type: for Characteristic, the type of the value (as string)
subclass_initializer: name of sub initializer used to initialize sub BaseObject. For an object, the name of the subclass_initializer must be ‘objectstate’. These initializers must already exist in the game.
- Parameters:
game – the game where the initializer is created
initializer_dict (dict) – the dictionary used to create the initializer
- init_type
initializer by interface